About 5,550 results
Open links in new tab
  1. Aseprite - Animated sprite editor & pixel art tool

    Automatize Image Conversions Integrate Aseprite in your assets pipeline with the command-line interface (CLI).

  2. Aseprite - Download

    Links Home Known Issues Bug Report Contributors Donations Community Aseprite Community Discord Server Steam Community /r/aseprite Documentation Quick reference Docs - FAQ Tutorial Blog …

  3. Aseprite - Docs

    Here you will find some help, tutorials, and little tips to use Aseprite and start getting the best from it from the very beginning. If you have some questions you can start looking at the Frequently Asked …

  4. Aseprite - Docs - Tutorial

    Thanks to Pixel Principles Aseprite for Game Devs: How to Create Seamless Tilemaps Step-by-Step - YouTube

  5. Aseprite - Trial

    Jan 3, 2016 · Note: .deb files can be uncompressed in other Linux distributions and you can execute the usr/bin/aseprite that is inside data.tar.xz directly.

  6. Aseprite - Faq

    Aseprite started being open source since its very beginning in 2001, and we were happy with that until August 2016. Now you can still download its source code, compile it, and use it for your personal …

  7. Aseprite - Docs - Basics

    In Aseprite, a sprite consists of a sequence of frames and a stack of layers. The intersection of frames and layers creates an array of editable graphic cels with images/pixels that can be edited with the …

  8. Aseprite - Docs - Brushes

    Animated sprite editor & pixel art toolBrushes To view available brushes, select any painting tool and click on the brush type option in the context bar. Brush types The top three buttons are the three …

  9. Aseprite v1.3 - Aseprite Blog

    Jan 3, 2011 · Now Aseprite uses the native file dialog by default on Windows and macOS because it’s more familiar to new users, and as we support thumbnails on both platforms: on Windows with the …

  10. Aseprite - Docs - Animation

    Animation Aseprite's main goal is to be a tool to create animations. The timeline gives you total control over frames, layers, and cels. The general workflow is: You draw the first frame Then you add new …