
algorithm - What is the difference between ray tracing, ray casting ...
May 1, 2021 · The algorithm to speed up volumetric rendering of (signed) distance scenes is called "sphere tracing". Ray marching may refer to whole the class of algorithms which sample …
raycasting - How does the Graphic Raycaster component work in …
This is pretty much the same way that PointerInputModule does raycasting with EventSystem.RaycastAll in Unity (except with more caching). Your specific problem with the …
Efficient floor/ceiling rendering in Raycaster - Stack Overflow
May 21, 2021 · I am working on my Raycaster engine for some time, that I am runing on slower machines. The most challenging problem I occures was/is the efficient floor and ceiling …
How can I fix the "fisheye" distortion in my raycast renderer?
I've just started making a 'raycast' engine, a pseudo 3D FPS engine similar to Wolfenstein/Doom. I haven't done much reading so my implementation is likely very naive. My current working …
How do I fix the warped perspective in my raycaster?
Mar 11, 2021 · I am writing a raycaster using SDL's C API. I have spent weeks trying to fix the notorious fisheye effect to no avail. According to this source, I can multiply my calculated …
How to resolve collisions when using ray-casting to predict the ...
Jul 9, 2015 · My problem is the collision resolution step. The problem is that my objects get stuck in eachother using the current procedure. The reason being that the raycast procedure returns …
Raycasting tutorial / vector math question - Game Development …
Raycasting tutorial / vector math question Ask Question Asked 12 years, 11 months ago Modified 6 years, 9 months ago
How to Set-up Raycasting in React-three-fiber - Stack Overflow
Nov 28, 2020 · I am trying to set up a scene in react-three-fiber that uses a raycaster to detect if an object intersects it. My Scene: scene I have been looking at examples like this example and …
raycasting: how to properly apply a projection matrix?
Mar 1, 2010 · Understand that the projection matrices themselves, and the process they are usually involved in is derived from raycasting. The perspective matrix encodes a raycast of the …
c++ - Looking up and down (Implementing Camera Pitch), and …
Jun 15, 2023 · 2D raycast shoots single ray per x position of view. If you want to look up/down freely through multiple floors that would require to shoot ray on per pixel manner converting …